Following the completion of Brothers in Arms: Gained in Blood, Gearbox began focusing on their second primary game, Borderlands. The game was envisioned by Pitchford as a mix of the roguelike style with action function-actively playing games like Diablo in a first-individual shooter.[17] Established about the fictional World Pandora, https://gearbox14578.blogsuperapp.com/34356457/the-2-minute-rule-for-gearbox